easyCase Development Log #2
Progress has been made quickly toward a functional build.
Today, I managed to add a title changing function, along with functions to:
- Add Characters
- Change Character Poses
- Change Active Character (character on screen)
- Show Message Box
- Hide Message Box
- Change Background
- Give Evidence to Player
- Message as the Active Character
- Message as Phoenix
As you can see, development has been extremely limited, and you can currently only have Phoenix as the player character, along with only having 1 or 2 pieces of evidence available. However, this will change when I find the time to add all the different IDs and paths in for all the evidences, and make the player’s name changeable.
Here’s a quick screenshot of it in action:
Loading an existing project is currently not available, and likely won’t be for quite a while, as I’ll have to build an interpreter to read through an existing .HLSL file and output the necessary jargon to console, which will have to be done after I’ve built a complete feature set. Here, you can see that adding and focusing different characters is entirely possible:
And the game is currently booting and loading:
Giving evidence to the player is also done via. an external window, where you choose which piece of evidence you want the player to have, and give it a description. I’ll extend this in the future so that you can choose custom names and pictures for evidence.
That’s all for now.
I’ll report back soon with more progress updates, as development continues.