Progress has been made quickly toward a functional build.
Today, I managed to add a title changing function, along with functions to:

  • Add Characters
  • Change Character Poses
  • Change Active Character (character on screen)
  • Show Message Box
  • Hide Message Box
  • Change Background
  • Give Evidence to Player
  • Message as the Active Character
  • Message as Phoenix

As you can see, development has been extremely limited, and you can currently only have Phoenix as the player character, along with only having 1 or 2 pieces of evidence available. However, this will change when I find the time to add all the different IDs and paths in for all the evidences, and make the player’s name changeable.

Here’s a quick screenshot of it in action:
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Loading an existing project is currently not available, and likely won’t be for quite a while, as I’ll have to build an interpreter to read through an existing .HLSL file and output the necessary jargon to console, which will have to be done after I’ve built a complete feature set. Here, you can see that adding and focusing different characters is entirely possible:

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And the game is currently booting and loading:

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Giving evidence to the player is also done via. an external window, where you choose which piece of evidence you want the player to have, and give it a description. I’ll extend this in the future so that you can choose custom names and pictures for evidence.

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That’s all for now.
I’ll report back soon with more progress updates, as development continues.